There is also probably a way to do that last bit with a Tween, which might give you better control over accelration/deceleration, but I don't have much experience using them. Making chain is very easy, requiring 1 Iron/Lead Bar per 10 Chains. Chain is used in many recipes and is also placeable being an excellent alternative to rope. The resources needed for a grappling hook are 3 chains and 1 hook. It reaches 27.5 tiles, and has 2 hooks which can be launched simultaneously however, only one hook can be attached to a block at any time. All hooks are crafted at a Lead or Iron Anvil, and the basic grappling hook is no exception. This will be called every frame till the character arrives at (or near more likely) the collision point of the original raycast) and then you can stop calling it. The Dual Hook is a Hardmode grappling hook which has a 16.671/6 (16.67) / 14.291/7 (14.29) chance to be dropped by Mimics. In the process() or _physicsprocess() function (depending on which you're using). 9 blocks range 11 ranged damage 4 knockback (Weak) 29 use time (Average) Sprite by 652Graystripe. So you will end up with something like: character.position += speed * normalized_direction_vector * delta The Hookshot is a ranged harpoon weapon found in Golden Chests. Each have different range, velocity and durability (which can be tweaked in the configs).Mod Link:https. This basically allows you to use the vector as a direction and multiply it by the character's speed to move the character along that direction. A mod that adds a hookshot, longshot and quickshot. Use: Raycast2D.cast_to(Vector2(some_x_position, some_y_position)Īnd then check if the raycast is colliding if Raycast2D.is_colliding():Īfter that you can normalize the vector with Vector2.normalized() They get worried you’ll tell others about them, so, in order to pay you to keep quiet, they’ll give you a Secret Seashell.You will want to use a Raycast2D to figure out where the grappling hook collides with something. Speaking to them will result in the Zora acting surprised. Normally invisible, the aquatic villager will now be in plain sight. Hooks allow the player to grab onto walls. In the northeasternmost house of Animal Village, you can find a Zora hanging out in a pool of water. Grappling Hook Terraria Guide Grappling hooks, referred to as hooks from now, are incredible pieces of equipment. The Terra Hookshot component positions portaled content according to target and content attachments, ensuring they stay visually connected. Find the Zora in Animal Village for a Secret SeashellĪdditionally, the Magnifying Lens will also show you another invisible NPC. As such, you’ll be able to learn the sequence of directions that you’ll need to travel to get through the maze within the Wind Fish’s Egg. The Magnifying Lens will let you read its otherwise indecipherable text. In the southeast corner will be a book with a dark cover. Furthermore, you can buy your Shovel back for 300 Rupees.Īs for the secret about the Wind Fish’s Egg, you’ll need to head to Mabe Village’s Library. You can speak to Goriya to trade your Shovel for the Boomerang. However, with the Magnifying Lens, you will be able to see Goriya. Normally, this cave will seem void of life. Right-click whilst facing the desired surface and a grapple will fire out of the Hookshoot, pulling the holder towards the surface that it lands on. To get the Boomerang, you’ll need to break into a hidden cave on Toronbo Shores with a Bomb. The Hookshoot is from the Better Dungeons mod (not to be confused with the Legend Gear's Hookshot) and allows the player to grapple onto objects.
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